

This makes it very accurate when vtable is known but makes it hard to update when not known. players, clubs, teams, matches, etc) from each other. This is useful except that everything goes through it is hard so to differentiate objects (i.e. The core injection script which updates when focus changes seems to call an virtual function for any object being selected. Here are some random details about the table for advanced users trying to edit or update the table.

Set budgets to high number periodically to allow free spending for recruiting.Set Fitness Condition/Sharpness for all squad at the National team (if you are coaching one).Set Favourability to Max for all members of a club.Set Happiness, Fitness Condition/Sharpness, Training Happiness for all squad members of a Club.Helper Scripts that either run immediately or periodically to:.Dynamic Lists for Bonus & Clauses in Contracts.

Dynamic Lists for Clubs to show Teams and players/staff in the teams.Edit Person (Player, Staff, Manager) attributes.Here is list of features in the current build: I cannot promise to update for each beta but hopefully not too much work and I can get around to it. I'm still play testing so save early and save often and make backups and don't expect too much. It seems stable enough and most pointers seem to be correct so I'm release it for now. This is a table for Football Manager 2020 version 20.4.4 (Updated )
